Originally started as a block out of Patrick for Shane Olson's monthly challenge. Decided to take it further, making it game ready. Was an enjoyable project to work on, as Patrick is one of my favourite childhood characters.
Patrick - 6k tris
My process:
High poly in Zbrush > Retopo & UV's in Maya > Bakes in Substance Painter > Textured in Substance > Rendered in Marmoset